Here you'll find all the classes I've published that don't fall in to any particular category
The first class is a collision Detection class that has some basic methods of... um.. collision detection, use it as you want, well indeed if it is of any use I'll be happy.
It is far from complete but as I develop new methods it will be updated, and if any of you have methods or improvements for it, please let me know so everybody can benefit.
The class is pretty self explanatory & heavily commented.
Download the latest version
Requires DirectX 9.0b
This class allows you to easily generate animations by using textures & billboarding. This technique is a better way of creating your 2D animations. Instead of using sprites it uses todays ever improving display device capabilities, it also allows for a much wider variety of results depending on what render settings and/or pixel shaders you use.
The download includes an example form demonstrating its use in a very limited manner.
Download the latest version
Requires DirectX 9.0b
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